Tag Archives: super metroid

the “games i’ve beaten” list. for matt, mostly.

okay. matt recently made a post asking for lists of completed video games. i’ve played exactly 1,000,582 games in my lifetime, so the idea of making a complete list of every game i’ve beaten made me feel a bit FAINT. (also… i have a really bad memory for stuff like this) instead, i’ve decided to make a list of completed games IN MY COLLECTION.

let’s go!!!


the adventures of link: i only just beat this game a few months back. i remember hating it as a child. i think mostly because it wasn’t much like the legend of zelda. however, upon revisiting it in my old age, i’ve decided that this game is really really good, and i wish that nintendo would make another zelda game in this same style. it won’t happen, but i would play it if it did.

bionic commando: one of my all time favorite games. it’s just great. they’re remaking this for xbox 360. check it out/watch the trailer.

castlevania II: simon’s quest: i didn’t remember beating this one, but after seeing ryan beat last month, i feel like i actually had beat it back in the day.

contra: such a fun game. i’ve beat it quite a few times.

deja vu: i’ve beat this one a few times as well. i used to love these old adventure games.

jackal: the classic drive-around-in-a-jeep-and-shoot-things game. very few can compete.

the legend of zelda: beat this one FOREVER ago. either late 80s or early 90s. i want to pick it up again sometime soon

maniac mansion: oh boy! i think i’ve beaten this game every way possible.

metroid: i beat this game back when i was really devoted. also, i didn’t have the internet. i drew my own maps throughout the game. i may still have them laying around somewhere.

nintendo world cup: does this count? do sports games count?

shadowgate: i’ve beaten this one a few times too, but always with many years in between each conquest. the latest was just this year, and i had forgotten almost everything about it. that’s the beauty of a poor memory, i guess… it makes old things new again!

spy vs spy: this is probably more fun as a two player game, but when you’re young and only have a handful of games, you take what you can get.

super c: like contra, this game is great for picking up whenever, and it really doesn’t take much to beat it.

super mario bros. 2: this was one of the favorites as a child. and then mario 3 came out…

super mario bros. 3: probably THE BEST game ever made for the nes. i’m sure there are people who will debate this, but for me, growing up when i did, super mario bros. 3 was so fucking great that all other games pale in comparison. the guide that i got through nintendo power was read to death. i remember taking it everywhere. at the end, it was being held together with a million pieces of tape.

tmnt 2: the arcade game: this is another game that is way more fun with 2 players. playing it now bores me. jump kick, jump kick, jump kick, etc., but back when it came out, this game was the bee’s knees.

tmnt 3: the manhatten project: basically a continuation of tnmt2, but with some special moves. blah blah blah.

uninvited: another kemco/seika adventure ported from the macventure collection. not as good as deja vu or shadowgate, but still quite fun.


some nes games i’m pretty sure i’ve beaten, or at least got very close to beating:

castlevania III: dracula’s curse: i like this game.

double dragon: i think i may have only beaten it on the sega master system, but… maybe…

mega man 2: i’m pretty sure i beat this one, as well as a couple others, but they all run together in my head.

mike tyson’s punch-out: i know i’ve GOTTEN to old iron mike, but i honestly can’t tell you if i’ve beaten him myself.

ninja gaiden: dunno. just dunno.

ninja gaiden II: i’m pretty sure i beat this…

wwf wrestlemania: i don’t even remember if there is a definitive end to this game, but if there is, i can gaurantee i’ve made it.



secret of evermore: i remember really enjoying this game, but at the same i time, i remember parts of it being rather time consuming and tedius. i probably will never try to beat it again, but if you have time and patience, please give it a try.

final fantasy II: this was one of those “summer vacaction games”. we didn’t have strict bedtimes during summer breaks, and by this time i had an old tv in my room, so i would stay up all night playing rpgs while a cool summer breeze blew in through the open windows. because of when i played it, i don’t remember this game having any music.

actraiser: i always liked the mixing of genres in this game. it’s a pretty quick game, so give it a shot.

super castlevania IV: this was one of the first games we had for the snes. that being said, you can imagine that i’ve beaten it quite a few times.

contra III: the alien wars: contra games are good!!!

disney’s goof troop: a very short puzzle/action game. i got this a couple years ago because it was on sale for zero bucks or something. it’s quick and easy, but it is fun. i think allison would like it at least.

donkey kong country: when it came out, this was THE GAME to have. so we got it. and i beat every aspect of it. but i never really got into the sequels. maybe i burnt myself out.

judge dredd: i liked the comics, and i found it on sale. not the best game, but it’s fun. probably wouldn’t play it too much these days.

killer instinct: another “GAME YOU NEED TO GET” when it came out. and we got it. i think i’ve played this game more than any other fighting game ever. not cuz it’s the best or anything, but cuz it was the only fighting game we had at the time.

lester the unlikely: this was a game that i’m guessing didn’t sell very well. i got it at KAY-BEE toys on sale. it’s one of those action/adventure games like prince of persia or flashback or whatever. the one thing i really liked about it was that as you progress through the game, your character turns from a weak, dorky guy into a rather fit, capable guy. the end.

ranma 1/2: hard battle: i really liked anime back in middle school/early high school. especially ranma 1/2. that’s probably the only reason i played this game so much…

shadowrun: this was another “summer vacation game”, but this one was a different year, and the tv was in the basement. i spent a lot of hot summer afternoons playing this while listening to “maximum perversion” by the mephiskapheles and hellcat records’s “give ’em the boot vol. 1”.

super bomberman: great game. it’s bomberman. so… it’s like most of the other bomberman games

super bomberman 2: another great game. etc.

super mario world: OH LORD!!! i talked about a couple other games being “THE GAME TO HAVE”, but none of them compared to this one. i’ve beaten this game quite a few times, and it’s a game that i wouldn’t mind beating again. it’s just great.

super mario all stars: meaning, the lost levels. i like it better than super mario bros., i think.

super metroid: oh wow! i love this game so much. seriously. everyone needs to play it. it’s beautiful.

street fighter II: i don’t think i necessarily beat THIS version of street fighter II. i think it was turbo or super, but regardless, i’ve beaten it with multiple fighters, etc.

tmnt IV: turtles in time: more arcade style fighting. this is a VERY short game, and one i probably won’t care about playing again, unless i’ve got an excited buddy to play with.

zombies ate my neighbors: i really like this game. but it’s another game that is more fun with 2 players. give it a shot.

the legend of zelda: a link to the past: quite possibly my all time favorite snes game. i don’t think there’s anything about this game that i DON’T like. it’s just so very good. ryan meier doesn’t know shit.


some snes games i’m pretty sure i’ve beaten, or at least got very close to beating:

flashback: the quest for identity: i know i got pretty far, but i’m not sure i beat it. this was all during one weekend when we rented it. i haven’t played it since then.

ken griffey jr. presents major league baseball: dunno if you can “beat” this game, but i remember playing it a lot. doing the seasons and stuff. blah blah.

the legend of the mystical ninja: i really doubt that i BEAT this, but i know that we got pretty far, and i remember really enjoying it. give it a shot.

nba jam: can you beat nba jam?

super adventure island: pretty sure i beat this. it’s not a hard or long game.

starfox: i don’t think i beat this every possible way. i know i beat it at LEAST one way.

wwf royal rumble: not sure you can “beat” this game either…



super mario 64: my all time favorite n64 game. fuck you if you don’t like this game.

shadowgate 64: yeah… not sure why i beat this. it’s really not worth the trouble.


some n64 games i’m pretty sure i’ve beaten, or at least got very close to beating:

starfox 64: who knows?

star wars: shadows of the empire: i remember playing this a lot at friends’ houses and renting it, but i can’t remember actually BEATING it.

mischeif makers: pretty sure i beat it. coulda just got distracted near the end, though.



contra hard corps: i have only beaten this one way, and that isn’t the “complete every level” way. so i don’t know if this counts?


some genesis games i’m pretty sure i’ve beaten, or at least got very close to beating:

mega bomberman: i think so! it has animals you can ride!

revenge of shinobi: pretty sure. the game’s tight cuz you fight spiderman, batman, and a cross between the hulk and the terminator



bushido blade: if this game has an ending, i can gaurantee i got to it.

fear effect: i remember enjoying this game. it’s an action/adventure sorta like a resident evil or something. probably won’t bother playing it again anytime soon. and if i do, i doubt i’ll bother trying to beat it again. HOWEVER… you could play it if you want to.

rival schools: united by fate: i beat this quite a few times with different characters. does that count?

super puzzle fighter 2 turbo: this is one of my favorite playstation games. it’s also my favorite puzzle game.


some playstation games i’m pretty sure i’ve beaten, or at least got very close to beating:

brave fencer musashi: i can’t remember the ending of this game, so that makes me think i didn’t beat it, but i know i spent a lot of time on it.

castlevania: symphony of the night: i think i beat it, but not COMPLETELY beat it. like… no inverted castle…

echo night: i don’t remember an ending.

front mission 3: i don’t remember an ending for this either. makes me think i probably didn’t end up finishing it.



metal slug 4/5: this is one of those games where you just have to hit continue a lot. so… it’s not a really great accomplishment or anything, but i like metal slug games.

katamari damacy: natalie and i just beat this a couple weeks ago. very fun game. very addictive. also very unique. A+



-AO- MAJOR EXPOSE! When Video Game Series Go Portable: Do They Count As Real Entries In Their Series?

The answer is: it depends.  Companies don’t exactly come out and say, “This here handheld game is a full-fledged entry in the series, Goddammit!” or “this is a half-assed sidegame that only the hardcore fans need bother with”.  However, there are clues.  Is the handheld game being developed by the same group of talented folks that design the main console games?  Is the game in question being treated like the next chapter in an epic saga or as a “side story”.  Also, is the publisher hyping it the way they would a console release or just kinda floating it out there?  Finally, does it feel like a cool new game or just a rehash?  The contestants:


Super Mario Land (Game Boy, 1989)

When Nintendo launched the Game Boy they knew they needed their most popular series to help make a splash.  Did they turn to Shigeru Miyamoto and his team at Nintendo EAD?  Nope.  Nintendo R&D1 took the reigns and made a mediocre game based somewhat on Super Mario Bros. with international themes and sloppy controls.  Verdict: Not a real Super Mario game

Super Mario Land 2: 6 Golden Coins (Game Boy, 1992)

Nintendo R&D1 struck again with a much better effort.  It attempts to capture the look and feel of Super Mario World but comes across pretty differently.  A decent game in its own right but not up to the standards of a REAL Super Mario game.  Verdict: Not a real Super Mario game

New Super Mario Bros. (DS, 2006)

Developed by Miyamoto’s Nintendo EAD team, including several of the developers that worked on the Super Mario Advance ports.  It’s too easy, but it’s definitely a satisfying game and feels right.  Nintendo hyped the hell out of it.  Verdict: A real Super Mario game


The Legend of Zelda: Link’s Awakening (Game Boy, 1993)

This game picks up right after the SNES game released 2 years later.  It pushes the Game Boy to the limits and has practically the exact same team of developers as the previous game.  Verdict: A real Zelda game

The Legend of Zelda: Oracle of Ages and The Legend of Zelda: Oracle of Seasons (ame Boy Color, 2001)

These games reuse the 8-year old Link’s Awakening engine and their development was farmed out to Capcom.  They’re very good games but not exciting or important enough.  Verdict: Not real Zelda games.

The Legend of Zelda: The Minish Cap (Game Boy Advance, 2005) 

Looks nice, is a lot of fun.  Farmed out to Capcom (again).  Doesn’t do too much that’s new.  A very good game but Not a real Zelda game.

The Legend of Zelda: Phantom Hourglass (DS, 2007)

Attempts to continue the story from The Wind Waker but it’s the easiest Zelda game ever.  I never even had to use a guide and I’m pretty stupid.  Not really an epic adventure and not a real Zelda game.


Metroid II: Return of Samus (Game Boy, 1991)

Nintendo gives away the answer in the title.  The II shows that they’re treating it as a for-real entry.  It had been 5 years since the first Metroid and this new game was treated like a big event.  Verdict: a real Metroid game.

Metroid Fusion (game Boy Advance, 2002)

Great game with a lot of new ideas, directed by Yoshio Sakamato, the director of Metroid and Super Metroid.  In other words: a real Metroid game.

Metroid: Zero Mission (Game Boy Advance, 2004)

A re-telling of the original Metroid game with a great new chapter added on and new gameplay elements, again directed by Yoshio Sakamoto.  Verdict: a real Metroid game.

Metroid Prime Hunters (DS, 2006)

The gameplay is mission-based instead of exploratory and it was developed by Nintendo STC and not Retro Studios, the developers of the main Metroid Prime games.  Not a real Metoid Prime game.


Mario Kart Super Circuit (Game Boy Advance, 2001)

It was developed by Intelligent Systems but overseen by Miyamoto.  It feels totally true to the series, has very high production values and has been referenced in the later Mario Kart games.  Verdict: a real Mario Kart game.

Mario Kart DS (DS, 2005)

This one just has to be real cuz it’s the BEST game in the series.  Developed by Miyamoto’s crew.  Some of its tracks are reused in the new Wii game.  Verdict: the real deal.


Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic Chaos, Sonic Triple Trouble, Sonic Blast (Game Gear, 1991, 1992, 1993, 1994, 1996)

These games try really hard to look and feel as good as the Genesis games.  The result is that they feel like replications rather than fresh new chapters.  Not developed by Sonic Team, either.  Verdict: Not real Sonic games.

Sonic Pocket Adventure, Sonic Advance, Sonic Advance 2, Sonic Advance 3, Sonic Rush, Sonic Rush Adventure (NeoGeo Pocket Color, 1999, Game Boy Advance, 2001, 2002, 2004, DS, 2005, 2007)

Sonic basically split into 2 separate series: the console series and the handheld series.  They share a continuity but have very different styles.  PS – the console Sonic games of the last few years are terrible while the handheld ones are great.  Real Sonic games.

More later?  I dunno.


Things That Really Matter #2: Top Ten Super NES Games (with an emphasis on variety)

I bet you were wondering about the Top Ten Super NES games of all time, weren’t you?  Good, because I can help you!  I originally posted this entry as being written by a Jewish Mystic combing the Bible for secret Top Ten video game lists.  I must confess that was a hoax and I am exorcizing the mythical Mystic from these posts.  In truth, this is a list of MY top ten FAVORITE Super NES games, with an emphasis on variety.  It must be said that there are many Super NES games I’ve never played or have had limited time with and I’ll address some of these at the end of the list.  As I am a true nerd, this list will probably change as I play more and more gamez.

#10 ACT RAISER (Quintet/Enix): This is one of that wacky mash-up games you hear about.  In this case, you have Castlevania-ish sidescrolling action sharing time with Sim City-style civilization-building.  You play as a God that travels around the countryside getting cities on their feet and helping the folks out, while occasionally kicking the crap out of some monsters.  Making the Sim elements more interesting, you simultaneously control a little angel that flies around and shoots down monsters. 
actraiser screenshot

#9 THE LOST VIKINGS (Silicon & Synapse/Interplay) You may know Silicon & Synapse better by their current name, Blizzard.  Yes, the same guys that make the inescapable and impossibly nerdy World of Warcraft games.  But back before they were lame, they made lots of interesting 16-bit games.  This particular game mixes strategy, puzzle, action and platforming into one surprisingly cohesive package.  The three vikings have different abilities and the player must constantly change between them to progres.
lost vikings screenshot

#8 SUPER GHOULS N’ GHOSTS (Capcom): Pretty much more of the same as the previous games in the series but everything’s improved slightly.  Crazier levels, harder enemies, more variety, etc.  If you like a good challenge, check it out.  If you’re a big baby, then don’t! 
super ghous n ghosts screenshot

#7 SUPER MARIO KART (Nintendo): The first game in the series isn’t perfect but it’s better than its immediate sequel.  This game single-handedly created the whole kart-racing genre (Crash Team Racing, South Park Rally, etc.) and maybe even the whole mascot sports genre (Mario Tennis, Mega Man Soccer, etc.)  Unlike most of the immitators, SMK has a great cast of characters.  It’s commonplace now but this was the first time you could play as Bowser.  Donkey Kong Jr. makes his first appearance in nine years!  The best innovation this game offers is the ability to assault your rivals with humorous weapons throughout the races.
super mario kart screenshot

#6 SUPER CASTLEVANIA IV (Konami): Castlevania 1-3 on NES all used the same gameplay and graphics engines so a shakeup was in order.  SCIV definitely delivered with a very different graphical presentation.  This game is an improvement in most ways, with slightly faster action and large variety in levels.  There are levels that turn upside and sideways, which was enough to make a gamer’s head explode in 1991.  The Belmonts’ trusty whip became even more useful than before, with 8-directional attacks and the ability to swing a la Indiana Jones.  Unfortunately, most of the later Castlevania games forgot about these abilities . . .
super castlevania IV screenshot

#5 DONKEY KONG COUNTRY (Rare/Nintendo): Yo.  When this game came out it was WHOA.  And it still pretty much is.  It wasn’t just that the graphics were groundbreaking for the time – the music and sound effects were more engaging and immersive than any game previously released.  For some reason it’s become popular over the last few years to call this game shallow and/or dated.  Rest assured, this is total garbage.  Yes, the action is derivative of the Super Mario series but it’s not cloned in any way, and there are many elements complete unique to this game (and its sequels).  There is a lot of depth to this game, with a ton of levels and a buttload of variety!  And that music!
donkey kong country screenshot

#4 SUPER STREET FIGHTER II: THE NEW CHALLENGERS (Capcom): SFII was a revolution in the arcades and inspired at least 100 immitators and that’s NOT an exaggeration (Fatal Fury series, King of Fighter series, Samurai Shodown series, Guilty Gear series, so on and so forth).  Fighting games were barely even a genre before SFII but afterwards it was one of THE top genres for the next 5-10 years.  The large cast of characters was memorable and the controls were perfect.  Capcom really milked this game, releasing five different versions in the arcades.  THREE of these versions were ported to the SNES.  This particular version is the final, definitive release with the largest cast and the most moves.
the new challengers screenshot

#3 SUPER METROID (Nintendo): This game is a ridiculous improvement over the aimlessness of the original Metroid.  It doesn’t lead the player around by the hand but it also makes sense and doesn’t require the player to shoot at every single square inch of the screen hoping for an invisible secret to emerge.  There’s even a map!  The bosses are huge and interesting.  There are also several, “Wait, what the hell?!?!?  Oh, wait, that’s bonkers” moments, especially at the end.  Gesundheit!
super metroid screenshot

#2 THE LEGEND OF ZELDA: A LINK TO THE PAST (Nintendo):  Like Super Metroid, this game is a huge improvement over its predecessors.  The character designs are attractive and expressive.  The game makes a great deal of sense compared to Zelda I and II but also avoids patronizing hints.  This game also introduced one of Nintendo’s favorite cliches – a world divided into light and dark versions of itself.  On top everything else, Link has pink hair.
the legend of zelda a link to the past screenshot

#1 SUPER MARIO WORLD 2: YOSHI’S ISLAND (Nintendo): This list is all about variety and, as such, there are no repeast listings from any single series.  This is unfortunate as Super Mario Worlds 1 & 2 both deserve to be at the top of this list.  So what makes SMW2 better?  Well, SMW1 is quite similar to Super Mario Bros. 3 in presentation and gameplay.  SMW2 introduces completely fresh gameplay ideas and has a look and feel of its very own.  It’s also about 3 times as long and has a high replay value with collectible items and secret levels.  Yoshi hast a host of abilities in this game; he can jump, butt-stomp, float, eat enemies, and throw eggs.  Most impressive of all, he looks manly yet sensitive the whole time.
super mario world 2 yoshi's island screenshot

HONORABLE MENTIONZ: Super Mario World, Super Mario All-Stars, StarFox, Saturday Night Slam Masters, Street Fighter Alpha 2

“HEY.  ME AM MAD CUZ ME FAVORITE GAME DIDN’T BE IN THIS LIST.”  Yes, there are many, many Super NES supposed-classics that I have yet to play in-depth but intend to someday.  Included in this list: Kirby’s Dream Land 3, Kirby Superstar, F-Zero, Mega Man X, Mega Man 7, Demon’s Crest, Contra III, Teenage Mutant Ninja Turtles IV, Secret of Mana, Secret of Evermore, Soulblazer, Illustion of Gaia, Super Double Dragon, Super Bonk, Samurai Shodown, Rocky & Pocky, S.O.S., and more. 


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