Tag Archives: street fighter II

National Game Registry 1993: Samurai Shodown

SAMURAI SHODOWN
original platform
arcade
developer/publisher
SNK

The success of Capcom’s Street Fighter II resulted in a legion of imitators. SNK recruited some of the designers of the original Street Fighter from 1987, but considering how terribly that game actually plays it should come as no surprise that efforts like Art of Fighting and Fatal Fury were complete garbage. SNK finally righted the ship with Samurai Shodown, which incidentally plays much more like SFII than the previously-mentioned efforts, while maintaining the high special effects SNK became known for. The setting is feudal Japan and the cast consists of the great archetypes associated with that period. A whole series followed, although the later entries might be more accurately considered updates rather than sequels.

Samurai Shodown was inducted on November 6th, 2009.

Return to the National Game Registry to view more inductees.

National Game Registry 1991: Street Fighter II

STREET FIGHTER II: THE WORLD WARRIOR
original platform
arcade
developer/publisher
Capcom
key personnel
Akira Nishitani (design)
Akira Yasuda (design)
Yoko Shimomura (music)
Isao Abe (music)

After four years of beat-em-up dominance, Street Fighter II established the one-on-one fighting game as the most popular genre in arcades.  SFII featured a varied and appealing cast of characters and silky smooth controls.  SFII also introduced (for better or worse) the trend of fighting games receiving multiple tweaks, updates and re-releases.

Street Fighter II: The World Warrior was inducted on September 9th, 2009.

Return to the National Game Registry to view more inductees.

Best selling SEGA Genesis & Super Nintendo games

These numbers are courtesy of vgchartz.com

GENESIS (in millions)
sega genesis guitar
10. Sonic CD (1.5 – for the SEGA CD add-on)
9. Street Fighter II: Special Champion Edition (1.7)
8. Sonic 3 (1.8)
7. Sonic & Knuckles (1.8)
6. NBA Jam (2.1)
5. Mortal Kombat II (2.4)
4. Streets of Rage (2.6)
3. Mortal Kombat (2.7)
2. Sonic the Hedgehog (4.3)*
1. Sonic the Hedgehog 2 (6.0)*

Super NES
super nintendo babe
10. Donkey Kong Country 3: Dixie Kong’s Double Trouble (3.5)
9. Street Fighter II Turbo (4.1)
8. Super Mario World 2: Yoshi’s Island (4.1)
7. The Legend of Zelda: A Link to the Past (4.6)
6. Donkey Kong Country 2: Diddy’s Kong Quest (5.1)
5. Street Fighter II (6.3)
4. Super Mario Kart (8.8)
3. Donkey Kong Country (9.3)
2. Super Mario All-Stars (10.6)
1. Super Mario World (20.6)*

* = included as pack-in with some or all units of console

kicknz

related posts:

Video Games In Real Life

 

i’d like to link you to the artist, but i have no clue who made these.

 

 

scott

the “games i’ve beaten” list. for matt, mostly.

okay. matt recently made a post asking for lists of completed video games. i’ve played exactly 1,000,582 games in my lifetime, so the idea of making a complete list of every game i’ve beaten made me feel a bit FAINT. (also… i have a really bad memory for stuff like this) instead, i’ve decided to make a list of completed games IN MY COLLECTION.

let’s go!!!

NES:

the adventures of link: i only just beat this game a few months back. i remember hating it as a child. i think mostly because it wasn’t much like the legend of zelda. however, upon revisiting it in my old age, i’ve decided that this game is really really good, and i wish that nintendo would make another zelda game in this same style. it won’t happen, but i would play it if it did.

bionic commando: one of my all time favorite games. it’s just great. they’re remaking this for xbox 360. check it out/watch the trailer.

castlevania II: simon’s quest: i didn’t remember beating this one, but after seeing ryan beat last month, i feel like i actually had beat it back in the day.

contra: such a fun game. i’ve beat it quite a few times.

deja vu: i’ve beat this one a few times as well. i used to love these old adventure games.

jackal: the classic drive-around-in-a-jeep-and-shoot-things game. very few can compete.

the legend of zelda: beat this one FOREVER ago. either late 80s or early 90s. i want to pick it up again sometime soon

maniac mansion: oh boy! i think i’ve beaten this game every way possible.

metroid: i beat this game back when i was really devoted. also, i didn’t have the internet. i drew my own maps throughout the game. i may still have them laying around somewhere.

nintendo world cup: does this count? do sports games count?

shadowgate: i’ve beaten this one a few times too, but always with many years in between each conquest. the latest was just this year, and i had forgotten almost everything about it. that’s the beauty of a poor memory, i guess… it makes old things new again!

spy vs spy: this is probably more fun as a two player game, but when you’re young and only have a handful of games, you take what you can get.

super c: like contra, this game is great for picking up whenever, and it really doesn’t take much to beat it.

super mario bros. 2: this was one of the favorites as a child. and then mario 3 came out…

super mario bros. 3: probably THE BEST game ever made for the nes. i’m sure there are people who will debate this, but for me, growing up when i did, super mario bros. 3 was so fucking great that all other games pale in comparison. the guide that i got through nintendo power was read to death. i remember taking it everywhere. at the end, it was being held together with a million pieces of tape.

tmnt 2: the arcade game: this is another game that is way more fun with 2 players. playing it now bores me. jump kick, jump kick, jump kick, etc., but back when it came out, this game was the bee’s knees.

tmnt 3: the manhatten project: basically a continuation of tnmt2, but with some special moves. blah blah blah.

uninvited: another kemco/seika adventure ported from the macventure collection. not as good as deja vu or shadowgate, but still quite fun.

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some nes games i’m pretty sure i’ve beaten, or at least got very close to beating:

castlevania III: dracula’s curse: i like this game.

double dragon: i think i may have only beaten it on the sega master system, but… maybe…

mega man 2: i’m pretty sure i beat this one, as well as a couple others, but they all run together in my head.

mike tyson’s punch-out: i know i’ve GOTTEN to old iron mike, but i honestly can’t tell you if i’ve beaten him myself.

ninja gaiden: dunno. just dunno.

ninja gaiden II: i’m pretty sure i beat this…

wwf wrestlemania: i don’t even remember if there is a definitive end to this game, but if there is, i can gaurantee i’ve made it.

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SNES:

secret of evermore: i remember really enjoying this game, but at the same i time, i remember parts of it being rather time consuming and tedius. i probably will never try to beat it again, but if you have time and patience, please give it a try.

final fantasy II: this was one of those “summer vacaction games”. we didn’t have strict bedtimes during summer breaks, and by this time i had an old tv in my room, so i would stay up all night playing rpgs while a cool summer breeze blew in through the open windows. because of when i played it, i don’t remember this game having any music.

actraiser: i always liked the mixing of genres in this game. it’s a pretty quick game, so give it a shot.

super castlevania IV: this was one of the first games we had for the snes. that being said, you can imagine that i’ve beaten it quite a few times.

contra III: the alien wars: contra games are good!!!

disney’s goof troop: a very short puzzle/action game. i got this a couple years ago because it was on sale for zero bucks or something. it’s quick and easy, but it is fun. i think allison would like it at least.

donkey kong country: when it came out, this was THE GAME to have. so we got it. and i beat every aspect of it. but i never really got into the sequels. maybe i burnt myself out.

judge dredd: i liked the comics, and i found it on sale. not the best game, but it’s fun. probably wouldn’t play it too much these days.

killer instinct: another “GAME YOU NEED TO GET” when it came out. and we got it. i think i’ve played this game more than any other fighting game ever. not cuz it’s the best or anything, but cuz it was the only fighting game we had at the time.

lester the unlikely: this was a game that i’m guessing didn’t sell very well. i got it at KAY-BEE toys on sale. it’s one of those action/adventure games like prince of persia or flashback or whatever. the one thing i really liked about it was that as you progress through the game, your character turns from a weak, dorky guy into a rather fit, capable guy. the end.

ranma 1/2: hard battle: i really liked anime back in middle school/early high school. especially ranma 1/2. that’s probably the only reason i played this game so much…

shadowrun: this was another “summer vacation game”, but this one was a different year, and the tv was in the basement. i spent a lot of hot summer afternoons playing this while listening to “maximum perversion” by the mephiskapheles and hellcat records’s “give ’em the boot vol. 1”.

super bomberman: great game. it’s bomberman. so… it’s like most of the other bomberman games

super bomberman 2: another great game. etc.

super mario world: OH LORD!!! i talked about a couple other games being “THE GAME TO HAVE”, but none of them compared to this one. i’ve beaten this game quite a few times, and it’s a game that i wouldn’t mind beating again. it’s just great.

super mario all stars: meaning, the lost levels. i like it better than super mario bros., i think.

super metroid: oh wow! i love this game so much. seriously. everyone needs to play it. it’s beautiful.

street fighter II: i don’t think i necessarily beat THIS version of street fighter II. i think it was turbo or super, but regardless, i’ve beaten it with multiple fighters, etc.

tmnt IV: turtles in time: more arcade style fighting. this is a VERY short game, and one i probably won’t care about playing again, unless i’ve got an excited buddy to play with.

zombies ate my neighbors: i really like this game. but it’s another game that is more fun with 2 players. give it a shot.

the legend of zelda: a link to the past: quite possibly my all time favorite snes game. i don’t think there’s anything about this game that i DON’T like. it’s just so very good. ryan meier doesn’t know shit.

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some snes games i’m pretty sure i’ve beaten, or at least got very close to beating:

flashback: the quest for identity: i know i got pretty far, but i’m not sure i beat it. this was all during one weekend when we rented it. i haven’t played it since then.

ken griffey jr. presents major league baseball: dunno if you can “beat” this game, but i remember playing it a lot. doing the seasons and stuff. blah blah.

the legend of the mystical ninja: i really doubt that i BEAT this, but i know that we got pretty far, and i remember really enjoying it. give it a shot.

nba jam: can you beat nba jam?

super adventure island: pretty sure i beat this. it’s not a hard or long game.

starfox: i don’t think i beat this every possible way. i know i beat it at LEAST one way.

wwf royal rumble: not sure you can “beat” this game either…

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NINTENDO 64:

super mario 64: my all time favorite n64 game. fuck you if you don’t like this game.

shadowgate 64: yeah… not sure why i beat this. it’s really not worth the trouble.

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some n64 games i’m pretty sure i’ve beaten, or at least got very close to beating:

starfox 64: who knows?

star wars: shadows of the empire: i remember playing this a lot at friends’ houses and renting it, but i can’t remember actually BEATING it.

mischeif makers: pretty sure i beat it. coulda just got distracted near the end, though.

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SEGA GENESIS:

contra hard corps: i have only beaten this one way, and that isn’t the “complete every level” way. so i don’t know if this counts?

_____________________________________________________________

some genesis games i’m pretty sure i’ve beaten, or at least got very close to beating:

mega bomberman: i think so! it has animals you can ride!

revenge of shinobi: pretty sure. the game’s tight cuz you fight spiderman, batman, and a cross between the hulk and the terminator

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PLAYSTATION:

bushido blade: if this game has an ending, i can gaurantee i got to it.

fear effect: i remember enjoying this game. it’s an action/adventure sorta like a resident evil or something. probably won’t bother playing it again anytime soon. and if i do, i doubt i’ll bother trying to beat it again. HOWEVER… you could play it if you want to.

rival schools: united by fate: i beat this quite a few times with different characters. does that count?

super puzzle fighter 2 turbo: this is one of my favorite playstation games. it’s also my favorite puzzle game.

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some playstation games i’m pretty sure i’ve beaten, or at least got very close to beating:

brave fencer musashi: i can’t remember the ending of this game, so that makes me think i didn’t beat it, but i know i spent a lot of time on it.

castlevania: symphony of the night: i think i beat it, but not COMPLETELY beat it. like… no inverted castle…

echo night: i don’t remember an ending.

front mission 3: i don’t remember an ending for this either. makes me think i probably didn’t end up finishing it.

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PLAYSTATION 2:

metal slug 4/5: this is one of those games where you just have to hit continue a lot. so… it’s not a really great accomplishment or anything, but i like metal slug games.

katamari damacy: natalie and i just beat this a couple weeks ago. very fun game. very addictive. also very unique. A+

 

scott

Your complete guide to Street Fighter (and related Capcom fighting games)

PS – These ALL debuted in the arcade.


1987 Street Fighter
The game that really started it all. It looks great for 1987 with very detailed backgrounds and raw audio. Unfortunately, it plays like shit. The animations are very rigid so you can’t do things like jump and kick when you want to – you jump, hit the kick button and then at a specific point in the sequence your guy kicks. Also, almost every enemy is much stronger and faster than you. I only beat the game by playing very defensively. Only Ryu and Ken are playable. In spite of its shittiness I have grown to like this game.


1991 Street Fighter II: The World Warrior
(plus 4 updates – SFII Champion Edition, SFII Hyper Fighting, Super SFII, Super SFII Turbo)
The importance of this game can’t be overstated. It single-handedly made the fighting genre mainstream and it quite literally kickstarted a short renaissance for the struggling US arcade market. In this game the controls are perfect and you have a large, colorful cast of characters to choose from. This game also began Capcom’s practice of re-releasing a game with some incremental upgrades/improvements.


1993 Saturday Night Slam Masters
What if Street Fighter was a wrestling game? Saturday Night Slam Masters is what! It’s actually a lot more of a wrestling game than a fighting game but it has the Street Fighter look and some special moves.


1994 Super Muscle Bomber
The sequel to Slam Masters and now it’s much more of a traditional fighting but with grappling. The gameplay is actually pretty unique and more difficult to master than most fighters but I’d always choose SFII over it.


1994 Darkstalkers: The Night Warriors
(plus 2 updates: Night Warriors: Darkstalkers’ Revenge, Vampire Savior)
When I first saw this game in a magazine my thought was, “Wow, Capcom is really scared to make a Street Fighter III.” I still feel that this game, which runs on a new engine, was basically a test run for the next Street Fighter. The main difference is that it introduces a cast of horror movie stereotypes that are somehow not overly interesting. This game also introduced Capcom’s new art style and their new arcade hardware: the CPS2. There are 2 “sequels” to this game that are really just updates, each improving on the last. Somehow, this game is just not as fun as a standard SF game but the last version, Vampire Savior aka Darkstalkers 3 really improved the engine to the point that it’s pretty decent.


1994 X-Men: Children of the Atom
Perhaps another test run for the next SF game but this one has more personality than Darkstalkers. I especially like that they chose some rather obscure X-Men characters and ignored some of the regulars. Magneto is damned hard in this game!


1995 Street Fighter Alpha: Warriors’ Dreams
(plus 2 updates: Street Fighter Alpha 2, Street Fighter Alpha 3)
Goddamn, they sure were afraid to make a SFIII! Instead they made this ‘prequel’. In all respects other than story, this is the true sequel to SFII and it’s pretty sweet. The cast is somewhat small but this was corrected in the updates. Street Fighter Alpha 3 really outdoes itself and might be the funnest Capcom fighter.


1995 Marvel Super Heroes
Basically like X-Men but with other Marvel Universe homies thrown in.


1996 X-Men vs. Street Fighter
(plus 1 update: Marvel Super Heroes vs Street Fighter)
This game introduced the whole tag team element to the series and does it very well, with some awesome super moves thrown in to boot. Marvel Super Heroes vs. Street Fighter is just a roster change and reuses backgrounds and even the final boss.


1996 Red Earth
A very bizarre and unique entry in the series. There are only 4 selectable characters plus 8 boss characters. Apparently, this game was meant to take a long time because there is a password feature! The bosses have a whole shitload of life and are very difficult to beat in one life but when you die you can just put in another quarter and pick up where you left off. I have to say this is really lame – beating the game has more to do with how many quarters you have rather than your skill. Still, it plays really well and looks awesome, introducing Capcom’s new hardware, the ill-fated CPS3.


1996 Street Fighter EX
(plus 2 updates Street Fighter EX2, Street Fighter EX3)
SF goes 3D with mixed results. Some characters are still fun to play with but others are sluggish. It’s fun to see things in 3D but the blocky polygons just don’t compare to the excellent sprites in the 2D games. Sorry! PS – Developed by Arika, a company made up of former Capcom developers.


1997 Rival Schools
Capcom makes their own 3D fighter with much better results, featuring a new crazy cast of high school students and teachers, apparently trying to solve a mystery involving kidnappings or something. Whatever! It’s fun and frantic and you can hit a volleyball.


1997 Pocket Fighter
Awwww, it’s little cute versions of the SF cast. A lot of people adore this game but I’m split. It looks great but it’s very random and just too nutty for me to LOOOOOVE.


1997 Street Fighter III: New Generation
(plus 2 updates – SFIII: Second Impact, SFIII: Third Strike)
By the time this came out there were no longer droves of people begging for a SFIII. In spite of a perhaps off-putting cast, it’s a great game and it has extremely advanced animation for a 2D game. The fighting system is deep and has a lot of variety. Didn’t have nearly the exposure of SFII or SF Alpha.


1998 JoJo’s Venture
(plus update: JoJo’s Bizarre Adventure)
The sprites look Street Fightery but the fighting is almost all-out wacky. I beat the game and I still couldn’t tell you how this special move works or that whatever works. I’m dizzy.


1998 Marvel vs. Capcom
Apparently, people wanted more of the old CPS2 style games so the SF Alpha/Darkstalkers/Marvel engine was dusted off for this big-ass crossover. Although it looks just like those older games its playing style is its own – it’s insane and wild in a way that makes sense. A very fun game.


1999 Capcom vs SNK: Millennium Fight 2000
The big crossover with the company that made a career out of copying Street Fighter, good ol’ SNK. In spite of the title, this is really a Capcom fighting game that happens to have SNK characters in it. It’s fun but not all that different from SF Alpha and not as innovative as Marvel vs Capcom.


2000 Marvel vs. Capcom 2
This is where the wackiness goes too far and loses me somewhat. For one thing, the big special moves are basically performed with a single button, at the expense of a striking button. And there’s a big cactus guy that was never in a Capcom game or a Marvel comic. I dunno. I don’t hate it but . ..


2000 Capcom vs SNK 2: Mark of the Millennium 2001
Oh, good, more of the same (but not quite an update).


2004 Capcom Fighting Evolution
As you can see, things slowed down in a major way and then some idiot at Capcom had the idea for this game: let’s do a “crossover” between SFII, SFAlpha, SFIII, Darkstalkers, and Red Earth. What do you get? A really uneven game that uses the original sprites from the games mentioned and feels like a real cut and paste job. I don’t think the giant boss characters from Red Earth were ever meant to be playable and I’d say this game confirms that position. Kind of a bad note to end on . . .

THE PRESENT
Street Fighter IV is currently in the later stages of development. It looks pretty fun but seems to be too beholden to SFII. It’s in 3D but the characters a hand-drawn level of detail and the gameplay is 2D. Will it be good? Will it launch 3,000 spin-offs? Time will tell. There is also a more traditional game in the works, Capcom vs Tatsunara. Neat!

CONCLUSION . . .
If a lot of these games look similar it’s because they ARE. The Street Fighter Alpha engine, in particular, was used over and over. I consider the following games to be unique:

Street Fighter
Street Fighter II
Street Fighter Alpha
Street Fighter EX
Street Fighter III
Saturday Night Slam Masters
Red Earth
Pocket Fighter
Rival Schools
JoJo’s Venture
Marvel vs. Capcom

kicknz
Everything else is essentially a roster swap or an update.