Taken from Wikipedia:
Yoshitaka Amano (天野 喜孝 (formerly 天野 嘉孝), Amano Yoshitaka?) (born July 28, 1952) is a Japanese artist known for his illustrations for Vampire Hunter D and for his character designs, image illustrations and title logo designs for the Final Fantasy series. In early 2010, he established Studio Deva Loka, a film production company.
Amano’s great…I’m lucky enough to have a signed print of his artwork from the Sandman:Dream Hunters book (though it’s signed by Neil Gaiman, not him). Unfortunately, I think this is his only Batman work, done as a poster for DC. It’s too bad, because an illustrated novel featuring his Batman would be amazing. He also did a Superman piece, but I’m saving that for the 80 Aspects of Superman series I’m starting in 2018.
Posted in 70 aspects of batman, comics
Tagged 70 aspects of batman, batman, enix, final fantasy, neil gaiman, sandman, sandman: the dream hunters, squaresoft, vampire hunter d, yoshitaka amano
In previous posts, I’ve provided explicit yet romantic lists of video game publishers that are now under the control of other video game publishers. However, one thing I’ve failed to mention is that this usually turns out poorly for longtime fans of the purchased companies. Here’s the shocking evidence!
Exhibit A: Squaresoft
Some will see this first listing and immediatley exclaim: “No! Square MERGED with Enix! No one controls Square!” I’m sorry to inform you that the board at Square didn’t come together one day and decide to team up with Enix to form RPG Superteam Company. Instead, something called Final Fantasy: The Spirit Within happened, and Square lost $100 million. Enix absorbed Square and the latter’s shareholders received less value for the new company’s shares than those of the former. With this unholy union came a desire to make lots and lots of money, mostly from Final Fantasy. In fact, the bulk of Square Enix releases have been Final Fantasy-related while Enix’s own Dragon Quest franchise has only been exploited slightly more than pre-SquareEnix levels.
There are some Final Fantasy fans that will say, “There more the better!” and never have their fill, regardless of quality. And in truth, the main Final Fantasy installments have retained their high level of critical acclaim. However, the market is now flooded with spin-offs of middling quality. There are mini-game collections starring Chocobo, a whole series of Nintendo-exclusive (big whoop) games called Final Fantasy Crystal Chronicles, all of which are pure saccharine. There are also several sequels specific to older FF releases. Admittedly, this practice began before the merger but with Final Fantasy X-2, a sequel to the then-recently-released Final Fantasy X. However, Square Enix is now releasing cell phone-based sequels to games originally released 18 years ago. NOW they’re releasing these fucking things incrementally so you can enjoy the thrill of paying for each section and waiting for the next section to be released. Some of the sequels, like PS2’s FFVII: Dirge of Cerberus have been very poor efforts, too.
Did anyone really need an overpriced castle-defense game with FF archetypes slapped into it on WiiWare? And a FF fighting is just silly. Square’s Mana series has fared much worse, first with a boring dungeon crawler and then a very poorly-received strategy game, both on DS. The biggest insult was Dawn of Mana, supposedly the first ‘main’ entry in the series since the SNES’s Seiken Densetsu 3. Unfortunately, the consumer has trained publishers that they will buy anything as long as their stupid beloved franchise characters are thrown in.
The Peoplez rest . . . for now.
-Matthew Bert Goode
Editorz note: The writer of this article is actually interested in some of the sequels to old FF games but he is not interested in playing Super Final Fantasy Bros.
Posted in video games
Tagged dawn of mana, dragon quest, enix, final fantasy, mana, merger, Playstation 2, PS2, secret of mana, seiken densetsu, snes, square, square enix, squaresoft, super nes
Because Final Fantasy Tactics is basically a rebranding of the Battle Ogre series, they must be listed together.
1993 Ogre Battle: The March of the Black Queen
Super NES, PlayStation
This is the game that started the whole silly series, developed by independent company Quest!
1995 Tactics Ogre: Let Us Cling Together
Super NES, PlayStation
After this release, several members of the Quest development team jumped ship for Squaresoft, where they worked on . . .
1997 Final Fantasy Tactics
Basically a Tactics Ogre game but with characters, settings, trappings, etc. from Final Fantasy.
1999 Ogre Battle 64: Person of Lordly Caliber
2000 Ogre Battle: Legend of the Zenobia Prince
NeoGeo Pocket Color
This one never dun come out outside of Japan so don’t try to git it.
2001 Tactics Ogre: The Knight of Lodis
Game Boy Advance
After this game was relased, Quest was absorbed by Square. Many of the former Quest developers now work on the FF Tactics series.
2003 Final Fantasy Tactics Advance
Game Boy Advance
The game Allison loves.
2007 Final Fantasy Tactics: The War of the Lions
by Square Enix
An update of the original PS1 game.
2007 Final Fantasy Tactics A2
by Square Enix
The new game releasing stateside this month.
Posted in history, video games
Tagged battle ogre, final fantasy, final fantasy tactics, final fantasy tactics a2, final fantasy tactics advance, final fantasy tactics: the war of the lions, Game Boy Advance, n64, neo geo, neogeo, neogeo pocket, neogeo pocket color, Nintendo, nintendo 64, ogre battle, ogre battle 64, ogre battle: legend of the zenobia prince, ogre battle: person of lordly caliber, ogre battle: the march of the black queen, Playstation, psp, quest, sony, square, square enix, squaresoft, super nes, super nintendo, tactics ogre, tactics ogre: let us cling together, tactics ogre: the knight of lodis, video games, videogames