National Game Registry 1985: Ghosts ‘n Goblins

GHOSTS ‘N GOBLINS
aka Makaimura
original platform
arcade
developer/publisher
Capcom
key personnel
Tokuro Fujiwara (design)
Ayako Mori (music)

After his beloved is kidnapped by Lucifer himself, the hero Arthur embarks on the original super-difficult, side-scrolling, platformer-shooter. His enemies are merciless and many of the platforming challenges he faces are only slightly kinder. Armed with seemingly inexhaustible projectile weapons supplies, Arthur cuts through the underworld hordes only to learn at the ‘end’ of the game that the preceding events were merely a dream and that he must repeat the whole adventure to truly free his one-and-only. At times the challenging action is nothing short of cheap but the devilish designs, level varieties, haunting score, and an addictive quality pull the experience together.

Ghosts ‘n Goblins was inducted on June 10th, 2009.

Return to the National Game Registry to view more inductees.

2 responses to “National Game Registry 1985: Ghosts ‘n Goblins

  1. how’s the arcade compare to the port?

  2. The NES version is a little less cheap. There’s a section right before the final boss fight that requires you to climb a bunch of ladders while avoiding/fighting these fat, fire-breathing guys that’s almost impossible in the arcade version.

    So from a gameplay standpoint the NES version is superior.

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