Moon Cresta‘s contribution to the space shooter genre is an absence of uniform behavior, with villains moving in maddeningly random patterns like leaves in a breeze. The star of the game is a large, powerful ship that detaches into three sections. The player begins with the fore section, rather small with only a single beam. If this section is destroyed, the middle section takes over, armed with two beams. Finally, the third section features two beams spread far apart. If the player can keep the sections intact through a few assault waves, an opportunity to combine some of them is offered in the form of a delicate docking maneuver, creating the ultimate weapon.
Moon Cresta was inducted on May 25th, 2009.
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