Missile Command is an innovative game deeply rooted in the society and times in which it was made, playing on Cold War tensions and fear of a nuclear attack. Dozens of enemy missiles rain down upon six cities that the player must defend with a stockpile of defensive missiles. As the game progresses, the intensity of the attack increases and players are forced to make sacrifices, letting some cities go until eventually all of the cities are destroyed and all hope is lost.
Missile Command was inducted on April 7th, 2009.
Return to the National Game Registry to view more inductees.